How To Play

Move : 
Pause : 

       You are not alone in your descent into an endless dungeon. With you is a relentless Nightmare who will not stop until it finds you. Carrying only a torch, you find yourself defenseless as you search for a way onto the next floor. Be careful, though. Wouldn't want that light to go out... bad things happen in the dark.


This is you. Do try to keep
yourself alive.


This is your nightmare.
You can run, but hiding
is not an option. Don't
let him see you.


Do try to keep your
lantern full. If you end up
in the dark, there will
be nothing to keeping
your nightmare from
finding you.


A special key required
to enter the next floor.
However, wherever
could it be?


Find the exit and delve
deeper into the dungeon.
Be warned, though. It will
require a key.

The Team




Mr. Mailman



PlatformsWindows, HTML5
Rated 4.1 out of 5 stars
(7 total ratings)
AuthorsLinc7991, odonnellnick, jonvier89, Amerlyn
Made, Unity
Tags1-bit, 2D, 8-Bit, Horror, Roguelike, Top-Down, Unity
Code licenseMIT License
Asset licenseCreative Commons Attribution_NonCommercial v4.0 International
Average sessionA few seconds
AccessibilityColor-blind friendly, High-contrast


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Development log


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amazing gif :D

This is awesome! the atmosphere is incredible. I absolutely love the sound design. 

I'm very glad you liked it! We were a little worried that we wouldn't get this sound in, but thanks to our audio designer, we got it all in before the jam ended. If you'd like, we're making another game called Fruit fliers (latest blog post is about it!), feel free to check out our Discord:

Made a video


Super awesome video! Thanks for playing!

Cool. Concept. It's simple. But I think it could be more fun like the Resident Evil/Biohazard games. Maybe allowing the player to shoot with limited ammo against a smaller yet  an agile enemy type. While the Key Bearer is invincible. Btw is this procedually generated?

Thanks for the ideas! It's somewhat generated. There are handmade rooms, however they are generated in each floor. All of the spawns, such as the player, nightmare, lanterns, and the exit are generated as well.

I like the retro style^^ the concept is simple and work well. There is maybe a lack of sign s(sometimes when you search the man with the key is it's  to difficult it could be cool to give some indices to the player, maybe with the sound or somethin visual but discreet).It was fun overall

Thanks for your feedback! Glad you enjoyed the game.

Survival horror in retro 8-bit. It's sound like nice.